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Informa GDC 2024 is part of the Informa Tech Division of Informa PLC Informa PLCInvestor relations Talent This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC’s registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726. March 17-21, 2025 San Francisco, CA Toggle navigation Menu News GDC Blog Newsletter Subscription Media & Industry Partners Press Info Filming Guidelines GDC Photos GDC 101 About FAQ Advisory Board Summit Advisors Sustainability Diversity Equity & Inclusion Contact Us Attend Why Attend Event Details Code of Conduct Health & Safety Conference Session Viewer Session Tracks GDC Session Guides Community Spaces IGF & Choice Awards GDC Expo Exhibit Get In Touch Be a Sponsor or Exhibitor GDC Play & GDC Pitch Sponsors & Exhibitors Exhibitor FAQ GDC IS HEADING TO LONDON GDC IS HEADING TO LONDON GDC 2024 Session Viewer GDC + VRDC 2020 Session SchedulerView, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024. You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat. Sign In | Create Account | Export | Need Help? Search All Sessions Speakers My Schedule Filters View Sessions As: List Grid Pass Type Select All | Clear Passes & Prices All Access Pass Core Pass Summits Pass Expo Pass Audio Pass Friday Only Expo Pass Indie Games Summit Pass Topic Select All | Clear Advocacy Audio Business & Marketing Design Educators Game Career Development Game Narrative Independent Games Production & Team Leadership Programming Visual Arts Free-to-Play Special Event VR/AR Format Select All | Clear Session Sponsored Session Roundtable Special Event Next-Gen Tech Forum Sponsor Developer Summit Workshop ALL MON TUE WED THU FRI No sessions found Mar 18 Monday | 9:00 am Monday, March 18 | 9:00am - 12:00pm Fair Play Workshop: Harmonizing Multiplayer Experiences Summit Speakers: Natasha Miller (Blizzard Entertainment) , Kimberly Voll (Brace Yourself Games) , Weszt Hart (Riot Games) , Michael Preston (Sesame Workshop) , Shuli Gilutz (UNICEF) Location: Room 209, South Hall Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass Topic: Advocacy Format: Workshop Add Mar 18 Monday | 9:30 am Monday, March 18 | 9:30am - 10:30am AI Summit: Making the Most of NavMeshes in FPS Games: From ’Crysis 3’ to ’Hunt: Showdown’ Speaker: Marek Zeman (Crytek) Location: Room 2002, West Hall Pass Type: All Access Pass, Summits Pass Topic: Programming Format: Session Add Monday, March 18 | 9:30am - 10:30am Adobe Developer Summit: Adobe Substance 3D Keynote (Presented by Adobe) Sponsor Speakers: Jérémie Noguer (Adobe) , Wes McDermott (Adobe) , Valeria Gerontopoulos (Adobe) , Lydia Choy (Adobe) Location: Room 2020, West Hall Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass Topic: Visual Arts Format: Sponsor Developer Summit Add Monday, March 18 | 9:30am - 10:30am Advanced Graphics Summit: DX12 Memory Management in Snowdrop on PC (With Introduction from Summit Advisor Julien Merceron) Summit Speaker: Julien Merceron (Bandai Namco Studios) Speaker: Gauthier Viau (Massive Entertainment - a Ubisoft Studio) Location: Room 303, South Hall Pass Type: All Access Pass, Summits Pass Topic: Programming, Visual Arts Format: Session Add Monday, March 18 | 9:30am - 10:30am Animation Summit: Thwips and Hugs: The Animation of ’Marvel’s Spider-Man 2’ Speakers: Lindsay Thompson (Insomniac Games) , Bradley McLaughlin (Insomniac Games) , James Ham (Insomniac Games) , Stephen Camardella (Insomniac Games) , Robert Coddington (Insomniac Games) Location: Room 2001, West Hall Pass Type: All Access Pass, Summits Pass Topic: Visual Arts Format: Session Add Monday, March 18 | 9:30am - 10:30am Community Management Summit: How to Grow Your Game by Fostering Inclusivity and Diversity in Your Game Communities Speakers: Jaclyn Simmons (Capcom) , Andy Wong (Capcom) , Jennifer Zall (Gamesight) , Kayla Mansell (Lilith Games) Location: Room 3002, West Hall Pass Type: All Access Pass, Summits Pass Topic: Business & Marketing Format: Session Add Monday, March 18 | 9:30am - 10:30am Free-to-Play Summit: The Year in Free-to-Play Games Speakers: Steven Meretzky (PeopleFun) , Dave Rohrl (Mobile Game Doctor) , Scott Hartsman (Independent) Location: Room 2006, West Hall Pass Type: All Access Pass, Summits Pass Topic: Free-to-Play Format: Session Add Monday, March 18 | 9:30am - 10:30am Future Realities Summit: Identity and Involvement: What Players Really Want from AR Games Speaker: Matthew Lee (IGDA Serious Games SIG) Location: Room 301, South Hall Pass Type: All Access Pass, Summits Pass Topic: VR/AR Format: Session Add Monday, March 18 | 9:30am - 10:30am Game Narrative Summit: The Playable Series: Writing Seasonal Narratives for Live Games Speaker: Valentina Tamer (Ubisoft Paris Mobile) Location: Room 2016, West Hall Pass Type: All Access Pass, Summits Pass Topic: Game Narrative Format: Session Add Monday, March 18 | 9:30am - 10:30am Independent Games Summit: ’Saturnalia’ Postmortem Speaker: Pietro Righi Riva (Santa Ragione) Location: Room 2005, West Hall Pass Type: All Access Pass, Summits Pass, Indie Games Summit Pass Topic: Independent Games Format: Session Add Monday, March 18 | 9:30am - 10:30am Independent Games Summit: Protecting Your Team: Founding Your Studio on People Not Product Speakers: Dr. Jennifer Killham (TVETM) , Trento von Lindenberg (Mouldbreaker Interactive) , Don Daglow (Independent) , Julien Schillinger (PandaBee Studios UG (haftungsbeschränkt)) , James Laird (Series AI) , Adinda van Oosten (Acreates) Location: Room 2009, West Hall Pass Type: All Access Pass, Summits Pass, Indie Games Summit Pass Topic: Independent Games Format: Session Add Monday, March 18 | 9:30am - 10:30am Machine Learning Summit: Real-time Neural Textures for Materials Compression (With Introduction from Summit Advisor Olivier Pomarez) Summit Speaker: Olivier Pomarez (Ubisoft la Forge) Speakers: Antoine Houdard (Ubisoft) , Georges Nader (Ubisoft) Location: Room 2010, West Hall Pass Type: All Access Pass, Summits Pass Topic: Programming Format: Session Add Monday, March 18 | 9:30am - 10:30am Tabletop Summit: Making ’Fallout’ for Tabletop (or How to Be Different but the Same) Speaker: James Sheahan (The Multiplayer Group) Location: Room 3004, West Hall Pass Type: All Access Pass, Summits Pass Topic: Design Format: Session Add Monday, March 18 | 9:30am - 10:30am Unity Developer Summit: Unity 6 and Beyond: A Roadmap of Unity Engine and Services (Presented by Unity) Sponsor Speakers: Andrew Bowell (Unity Technologies) , Mathieu Muller (Unity Technologies) , Diana Kalenova (Unity Technologies) , Tara A. Lexis (Unity Technologies) , Laurent Gibert (Unity Technologies) , Simon Elliston Ball (Unity Technologies) Location: Room 3022, West Hall Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass Topic: Programming Format: Sponsor Developer Summit Add Monday, March 18 | 9:30am - 10:30am Visual Effects Summit: Fracture Animation Techniques Speaker: Ben Esler (FXVille) Location: Room 3006, West Hall Pass Type: All Access Pass, Summits Pass Topic: Visual Arts Format: Session Add Mar 18 Monday | 10:00 am Monday, March 18 | 10:00am - 6:30pm Game Design Workshop Day 1 Speakers: Marc LeBlanc (Riot Games) , Stone Librande (Riot Games) , Marcus Montgomery (Xbox Game Studios Publishing) , Andy Ashcraft (Giantsdance Games / NYFA) , Jeb Havens (Jeb Havens Games) , Eleanor Todd (Orange Monkey...
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